Hi Fellow Polycounters, We have recently launched our new online 3D Model marketplace called CGBucket, and we are looking for 3D designers to populate the store with content. We provide vendor accounts where you can upload your 3D models and sell them to the public, and we pay out royalties on the 25th of every month. If…
DW is great for learning and getting useful feedback in your wip thread while seeing other peoples take and workflow on the same subject. I really don't get why people always try to make money the wrong way. Why not just sell posters, or make artbooks with a collection of the greatest entries of DW. I don't think people…
NegevPro: I think Sir is maybe the best example of early-access actually working as it should. I think the problem is that you're essentially being paid up front before the work is done, under the pretense of community involvement. There's all sorts of things that could go wrong in that scenario, and it seems a little…
dev_md and nice big shapes also sells it on small stature heroes, keep in mind the sillouette of characters you're working on. Another tip: design armor that would fit the character type. e.g. Riki wouldn't use heavy armor since he is quick and agile but Chaos Knight would. So lighter armor would be most suitable for him.…
I know that a job is a job, and it puts food on the table, but personally I doubt I'd be able to bring myself to work for them. There's a certain amount of moral and ethical code I'd like to see in any employer. If they've got a real culture of fucking other developers over, they're probably willing to do it to their…
To pior's point about used games, you might want to check out www.goozex.com. They basically allow you to trade games (including those old XBox games). It's based on a point system, so once you trade a game, you get the designated points, which you use to 'purchase' games from other people. The only thing you pay for is…
You seem to have the right attitude. I'll give you another advice since I'm hoping karma would allow me to close a prospective freelance gig (art related, fit body not required :poly124:). Get a shift schedule job like being a waiter at a busy restaurant (tips!), your off time make DOTA2 or TF2 models to sell. Valve…
All in the execution (and the details), I'm not getting a sense of discovery or an ancient technology vibe from your scene like I am from the concept. I'd rework the color of your rocks, skydome, and really attempt to find an arrangement of ruins that sells it, I'd try cluster them together a bit more. Relax the emissive…
[ QUOTE ] DVD's don't have to be re-reviewed when they add scenes not shown in theaters and don't have to change the rating on the case to reflect whats now inside. [/ QUOTE ] Actually I'm pretty sure they do if they want to keep the rating they had in theaters; most of the time though they just release the 'UNRATED!!!'…
[ QUOTE ] so youre an independent game studio that sells their games for money, but youre not going to pay your artists... Oh yea, I cant wait to give you a hand. [/ QUOTE ] Well, perhaps it wasn't made clear, but artists get paid along with the rest of us -- when we actually start selling games. Until then, we are simply…