Brilliant! I love the scale and the mood of this environment. Just a small question, how long did it take you? From the initial blockout to the final polishing touch?
Added the ability to hold props. More complicated than I initially thought to get all the possibilities that I wanted into this rig. https://youtu.be/JtSZLo-cELQ
This is shaping up well guys, I wasn't a fan of the initial simplification of the wheels, but now that I see the more stylized cartoony style with the character it works well.
Initially these guys were going to be 'blue' team, with a lot of muted cyans and greys, but I think reds and yellows work way better on the techy, interlocking plates.
Yeah, interesting. Initial reaction was ooo this is nice, then the old "but it's not PC" kicks in :( Bonus is that the CP is a lot easier to use though. Add old design as a user theme?
There isn't anything in the rules about not using artwork that you've been working on prior to the initial entry date. I can't see any issues arrising from it.
That’d actually work but what would it entail basically just using after effects to put it over it? And I had initially wanted it to affect shadows in the car but if that’s not doable then I’ll go that route
Here is my newest Scene in UE5. Current fleshing out some details from the initial blockout. Working on the Theater Marquees, then blocking out the Sidewalks and streets. Cheers!
Inspired from Half Life, I used one of the original concepts created by Valve as the starting point. https://www.artstation.com/tar2613 I took some pictures during the process of creating it: The concept that I initially used (by Valve):
Sorry guys job FILLED. Sorry for everyone I didn't get back too the response was huge. The initial job is a character model and a few items of clothing and armour, if I like what I receive there will be further work.