OK sorry about the slow release! I may still add features to this but I figured I'd get it out there just to get some feedback on. Download the script here! To install and launch it: 1. Put the .mel file into My Documents/maya/scripts/ folder 2. Type rehash; into the MEL command line if you were running Maya before copying…
I'm currently hiring modellers to work on my indie game Maia (and other up coming projects) in our new central Oxford office. We're looking for an artist who can fulfill our need for 3d hard surface assets. The work will range from small props to massive vehicles. We're looking for applicants who can gel well with a team,…
Do you possess that rare blend of art and technical talent? Do you possess intimate knowledge of the human anatomy that you can call upon to create realistic skeletal rigs? Can you create rigs accurately in a timely manner? Are you knowledgeable about the Maya API and can create tools and MEL scripts? The Los Angeles based…
It's tre-bu-shay, you loonies. I say meem, as does everyone else I've ever heard say it out loud, but now that you mention it, "meh-meh" or maybe "mem" is probably more correct given that it's short for "memetic".
The latest version of Wall Worm now has a native MDL Loader and MDL geometry class to use Source Engine models inside the 3ds Max viewport. https://www.youtube.com/watch?v=gdXpy4aWERw
Dang Dawg I like! Snygg pose med huvudet, överkroppen va jävligt snygg, tror dock att benen kunde va lite mer isär och smalare. kroppen i sig kan kanske även utvecklas mer, gillar fötterna! :)
Hello folks, I created a small script that applies a lambert shader for each object selected. Installation instructions: -------------- Install in Mayas Script folder: C:\Users\[your username]\Documents\maya\scripts Call it by either calling it from MEL prompt or add a shortcut with LambertPerObject() --------------…
Hello. I want to present you fixed version of Cannonfodder's MDL Decompiler. Bugs fixed in my version: No more "IDST0" to "IDST," changing. Longer file name boxes. No more AppId blablabla error. Accepts mdl files from TF2 and L4D2 without any manual edits needed. Have fun. Downlad link
Im actually kind of in the same boat as you. I got my foot in the door as an animator, and have taken a liking to rigging, so ive been doing more and more at work, but im more of a generalist. Ive been looking into what i need to get a job as a full time rigger somewhere. Definitely learn python, not mel. Mel is good to…