The infiltration into twitch advertisements for WAR was an eye opener few years back, them tucking their tails and running off after being exposed was very telling. Than come to find out C.O.D. franchise is basically doing just that, its like a physiological operation in the open to get people who crave to do these things…
In production you are not the last person who has to work with the model and textures you produce - handing over a shitty triangulated mess to a rigger, material artist or shader author is a crime worthy of capital punishment (maybe) So. Bad Except rocks, that's usually ok
the first route would be to train your own people. Training people already in the company is usually cheaper than hiring a bunch of new folks. Usually there's some indirect learning going on. Some guy may mentor you for a while and answer questions - this is usually your lead. Some companies have small 1 week bootcamps.…
You can not get rid of them because the baked information that is stored in your baked normal corresponds to the used geometry in the procedure, and you can clrearly see the differences when the mesh was mainly made with fwvn in mind (you usually wouldnt bake anything). Non fwvn meshes are highly relying on smoothing…
Less insulting to mothers, and more tongue-in-cheek wit is where something like this should go if you're actually serious about this. It also has to be a pretty damn good and probably minimalistic design (minimalistic, not bad) considering your target audience would be artists. I say minimalistic because your target…
As someone who's new here and missed the "good old days" completely, I understand the craving. The internet has changed and there's nowhere to go anymore. Old forums have mostly died and social networks are good at building crowds, not communities. They are more like giant galleries where no one will hear your scream. But…
Hello! I would appreciate anyone to take a glance at my portfolio to see if there are any urgent changes you would make to it. I'm aiming towards realism style 3D Environments for games. https://www.artstation.com/andrewben [Link I usually send to job applications] >> https://www.artstation.com/andrewben/albums/10650410…
Kinekun: Days with no motivation sucks but its something we all have to go through. what works for me is just opening PS and going "screw it, im just gonna mess around with stuff". The result usally sucks but atleast i drew something and the next day i feel it can't turn out worse than yesterdays stuff ^^ Also watching…