Hello all ! I am currently trying to reproduce the surface brush that orb created. I saw it this tutorial he made : http://vimeo.com/26399689 ( at 2min55 ) Could you guys give me advices to create such brush in zbrush. I did this 2 brushes but i am not proud of it. If you have some links for me , feel free to drop it here…
I ran some render tests and some of the ambient shadows were too strong(the metal piece at the bottom of the sheath, for example), but that was just because the object weren't close enough to eachother. The rest of the model was fine, so I decided to move on to texturing. I also prepared an ID map to have an easier time…
Yes that is the best approach I'd say. Blockout is very important and you shouldn't feel limited too much by a kit. Once you've nailed the blockout and the proportions, you can then still proceed with thinking about how to make a kit for this (if you even need one).
Hello Polycount, my name is Giovanny Arce, I'm currently living in San Juan Puerto Rico, I'm an Interactive Designer at "J. Walter Thompson" advertising agency. I hope to move soon to the professional game industry and follow my dreams. I'm open to critiques, shoot them!! :) Fishing Lights Close ups: WIP: Magic Wand: Close…
The design concept is a representation of the three sides of the "force". Good, evil, and those that walk the fine line in between. Any tips or suggestions are appreciated. http://steamcommunity.com/sharedfiles/filedetails/?id=678771883
seems which server network people need to connect to isn't listed on the chat page information. Maybe i'm missing something from a lack of information. had to harass flaagan to get the server info since I forgot to backup my irc server settings when I reinstalled. http://polycount.com/chat.html
Arc Productions, a Canadian based CG animation and visual effects facility located in downtown Toronto is looking for Software Developers to join our team. With over 250 artists and technical directors and the most up to date resources available, we bring the vision to both major Hollywood studios and independent producers…
Hello, For my advanced term final project at Think Tank Training Centre, I'm creating a Joan of Arc looking game character based on the concept Koenigin Wehmut below by Eve Ventrue: Here's my high res sculpt WIP: The back is covered by the cape, but I thought I'd show what's underneath anyway. worth mentioning that the…
Guys, Just make sure that you bug Steffen, Johannes and Max about that... ;) ;) ;) And yes, we will be releasing an OST to Ori and the Blind Forest - Even live recorded by an orchestra. I hope some of the musicians will have tears in their eyes while playing Gareths music :) )