I tried making a skin for fun. I had another idea but that was difficult to do without the 3D-rendering of PS Extended, so I decided to go with wrapping paper style. "Themed on MS Paint shenanigans where kids would start with a blackground and use the spray paint tool and splatter up the piece for a colorful finish. Unique…
Roughly based off of the Hoverboard that Marty borrowed from the little girl in the Back to the Future series. A must have for all slackers. This is technically my second attempt at working on a skin. I did not read clearly last night and built a five-seven skin similar to this. As I really have no clue what I am doing,…
http://steamcommunity.com/sharedfiles/filedetails/?id=676886640 http://steamcommunity.com/sharedfiles/filedetails/?id=676886640 Tips on improvements are appreciated. WIP
Hi, like discribed in the Title all newer Versions of 3Ds MAX are Freezing on start for around 5 - 10 minutes and all my other programms with it. The Problem occures since I reinstalled my Windows (new SSD). Before everything was fine and I never had a similiar Problem. The PC is more than powerfull enough (AMD X6/16gb…
Hey there Polycounters, this is my first post. I'll have to start a sketchbook and art dump thread here asap, but for the meantime figured I'd use this thread to showcase the work I'm doing as Lead Concept Artist on Digit Game Studios' Kings of the Realm game. Here's a Time-Lapse video of a concept piece I recently did.…
My question stems mostly from creating a light map. I know that when you make a light map, that it has to be on a second UV channel and if the object that is being UV'd has overlapping UVs on the first UV channel, then you need to make the second UV channel have different UVs that are non overlapping. But, what I don't…
I've been working on this puppy off and on for a while now and I think I finally got to a stopping point Friday. I wanted to see what you guys thought before I finalize it and added it to the ol' portfolio. Its 6728 tris and I used 2048s for the diffuse normal spec and gloss. C&C welcomed and encouraged.