My latest speed model/ design, 7 days to model and design, subd except for some zbrush on rubber. Rendered in keyshot. The GARUDA LHOP: MANY shots and things on my artstation. https://www.artstation.com/artwork/KdL8B https://www.artstation.com/artwork/1O3XZ https://www.instagram.com/alex_senechal/
@sefice That looks awesome! Really captured the character. So here's some progress on the cyber witch I've been working on, started blocking out the pipes for the character. More shots in my thread here: http://polycount.com/discussion/178908/cyber-industrial-witch-wip#latest
High poly of my Mad Max 240z! It will make it into the Unreal Engine soon. It has a fully detailed interior as well. You can see more pics on my biuld thread: http://polycount.com/discussion/185245/mad-max-240z#latest (2.08 MB png)
After 3.5 month of work we finally finished our animated short. https://www.youtube.com/watch?v=aMUEMDkPSzQ For more details you can also take a look at our thread here: http://polycount.com/discussion/179590/blood-diamonds-animated-short#latest
Getting close to finishing up my #ArtWar entry! I have her posed and messed with some effects, more texture work will be done today so I can have it finished tomorrow http://polycount.com/discussion/181655/art-war-opal-eater#latest
Update on my Bloodborne fan-art project. Feel free to come over to my new project-thread and give feed-back! http://polycount.com/discussion/183872/wip-bloodborne-fan-art-iosefkas-clinic#latest EDITED: I changed the image to a better one.
Just uploaded my newest CS:GO skin, this time mostly handpainted assets with some Substance Painter work. P2000 | Royal Scarab: More screens and links to steamworkshop in my skins thread: http://polycount.com/discussion/183665/k-a-s-i-making-skins#latest
Haven't posted on here in quite awhile, but wanted to share my latest work! It's based off of the old basketball gym from the movie Hoosiers. More images on Artstation: https://www.artstation.com/artwork/NBw8q *edit image I posted was too big.. my bad :no_mouth:
Some awesome stuff over the last few pages to finish off 2017 :D Finished this guy up in time for new year :3 Thanks for all the support people :D More images/breakdowns in my thread - http://polycount.com/discussion/117270/optiniums-works#latest
Hi Polycount! It's been almost a year since I posted something. Here is my latest work. Real-time bust, textured in Substance Painter, rendered in Marmoset. Inspired by amazing concept art of Ilya Golitsyn Please check my artstation for more pictures and marmoset viewer!