So this is a Forest Ground texture i worked on for a personal project. It took me 3 complete days to complete all of this. All the assets on the texture are sculpted and textured using Zbrush itself. The base ground for procedural was done using Substance Designer. Just for Presentation Purposes i pumped up the Resolution…
I've been doing 3D for around 5 or 6 months now, mostly doing low poly modeling and animation, directed toward games. This is my first attempt at sculpting (using Blender) and at using Substance Painter 2. Both are fun! This is the retopologized version (10k'ish faces, excluding the armor pieces) with textures. Organic…
Hey everyone! I've just released a new tutorial, again for free. https://gum.co/haUSe The tutorial will go over how to create an function to fix possible tiling issues that may arise during development of your own Substance Nodes. The example in the video shown will be that of the Herringbone Pattern. This is a slightly…
Original concept art made by Alexey Pyatov: http://karanak.deviantart.com/art/Falcon-M-318536650 Left this one from high-poly last time and decided to finally retop this and finish this. I ended up learning how to use cages for this to produce better results for baking. This was also the first time I used Substance…
Hi guys this is my contribution to Cgplus challenge Star Wars Reimagined. I chose to do a redesign of Gamorreans, I wanted to do a Gamorrean King. I gave to him some elements to show his strength ... like the stormtrooper helmet, Horn helmet, the elements of tusken raiders. This project was the first thar I used substance…
Hey all! I hope you've been well :) Link to Polycount Thread - http://polycount.com/discussion/172671/forest-snow-scene-substance-and-unreal-tutorial-breakdown/ I'm working on a new tutorial and will be launching it next week! In the meantime, I have also permanently lowered the price of the "Forest Ground Tiling Texture…
So I've been having this finished sculpt laying around that I haven't found the time to bake and give materials until now, on my summer vacation. I wanted to use it as a way to learn Substance Painter as well. So when I'm about halfway done a college tells me I might just wanna take a look at the monster in the series…
I'm a brand new member...and WOW I have so much to learn after seeing some of the impressive stuff posted on here. I'm only now just learning the fundamentals of Zbrush and Maya character modeling, but this is something I made using some tutorials earlier today for one of my games I need to make in class. (please excuse…
Happy new year everyone! Finally finished up The War Rig I've been working on which is viewable on art station https://www.artstation.com/artwork/lrnyV My main aim was to be able to stand at any distance, be it seriously up close to super far away and the texturing detail to still stand up. The whole truck was made using…