@bounch: You guys have done so many items/sets bundles (even if you call them collections instead of treasures) like the one for the chinese event, the summer solstice, and the summon's pack for a tournament, that it's kinda unfair to say that :( I understand your worries, but still...I have no problem with people making…
Guy's i can't understand... i taked 2 concepts done tham and after some time one who creat concept says that its for abaddon (but its unable import item at the moment) but ok i will wait whis done job. Second concept, i so long time wait for answer from his creator and what i get? i done this work, spend ~20 hours for it,…
looks amazing! just unsure about the size of the details, they may look a little noisy in game but really nice work =] omg that artwork! its amazing! guys, i've being working on a Lone druid set ( my favorite hero =] ) and would like to share for some feedback. i have some crazy ideas about the model changing based on the…
Hey everyone. Great work all around the board i must say. Kind of intimidating for a modelling noob like me :P. I would like to ask you guys for some advice. If i want to have part of an item i am modelling/texturing glowing/shining WITHIN dota (the source engine), what do i have to do to achieve that? Would appreciate…
Can't say I know many engines, seems strange that it does state "Please note that Dota 2 does not support double-sided materials; you will need to create geometry where a backside is needed." and Omniknight does follow it. Just looked at Queen of Pain again and her wings are only one-sided too, however they're also tilted…
Just wanted to ask again whether anyone could help me getting the alpha channel working for my couriers color map. In particular I need help with changing the .VTM file which is created after importing my courier. I have tried editing it and then re importing however IT just gets changed back to its original values. This…
Need to have 2 copies of the items at models/heroes + models/items textures are materials/models/heroes + materials/models/items if you extracted the root folder thinking it will work like that it will not you have to extract folder by folder as tedious as it may be, and your extracting dota 2 beta content into dota 2 test…
Hi guys, bit of a noob here, could use some help from the awesomest community of 3d guys I know. So, I have the model compiled. The mesh loads in Model Viewer and even binds correctly. Still no material and/or texture is applied, even if I created both the VMT and the VTFs and put them in the correct folder (I think?).…
Now that I've played around a bit more I see that all those layers I saw were pieces of the skeleton. The model itself is just one object, I don't see separate pieces for say the tail, head, or weapon (the layer for the model is just smdimport). I figured since the posting had said the models were modular that one wouldn't…
hey Reyne, what you want to know about the textures, how to create the maps or how they work Hey Fiece, if you are afraid to get your idea stolen you dont need to worry here, but you need to tell the idea before someone agrees to work with you. Unless you offer a good amount of money of course =] but basically, and idea…