This is absolutely stunning :O I would LOVE to see my models displayed in the game engine. Any chance to see a free toolbox like Marmoset in the future? ;D Also it is nice to see some Swedes working on it :D
@stabbington @konstruct yep, the jigglebutt gives a lot of character :D @Makkon haha, le thanks : P setting up the character (in max and importing the anims into udk) was a lot simpler than making a custom pawn class that enables you to play with him + third person camera. it's been a looot of copy-pasting from forums and…
i only can say about my own experience . Learned sub-D modelling once and it's started to evaporate from my skill set for quite a while already because of no use in game art production. Now it's rather something procedural / boolean , then auto remesher like zbrush one or 3dmax and a few manual fixes . But I don't do…
Hey guys! Thanks for all the replies! Feel free to participate as well. There´s no awards anyways...:poly122: The initial ideia was just to do something together, between friends and share part of the process in some forums...:poly142: (my god...these smiles are awesome...:poly124:) David Wakelin: Haha Fixed, thanks! :D…