Hello,My name is Alex Sebesten, and I'm a 2D concept artist and illustrator looking for work, if you are interested feel free to contact me at sebestenalex@gmail.com Artstation : https://alex9501.artstation.com/
Every time I try to do anything with the specular power slot in the UDK material editor my model turns black or I get very bizzare shading. I tried a dark image, a light image, simply using and adjusting a constant and its always messed up. Are there any examples of propper use of spec power or anything I need to know…
Hey there, dunno where this belongs but i seem to not be able to get my "clean remove" to work. When i hit "ctrl + backspace" nothing happens and if i press backspace it turns on the "selection lock toggle" down in the animation bar. Yes i resetted my controls to "default" already restarted Max but its not doing any good.…
'Ello all! A little bit before Christmas I managed to wrastle myself up my first paid gig doing some texture work for an iPhone game called Suicide Run by Berserk Entertainment. I didn't create the original models, but I optimized the hell out of 'em, unwrapped them, and did the textures. It has yet to be released, but I'm…
My name is Stephanie Coleman and I'm a 3D Character Artist seeking freelance contracts and/or full-time positions. I'm located in Austin, TX. Skills: 3DS Max, Zbrush, Substance Painter and Photoshop Portfolio Link: https://www.artstation.com/aurora001 Email: stephaniejoannecoleman@gmail.com Twitter handle: aurora001…
Hello gang! Just look to get more experience to beef up my resume. Looking for paid work only. Experience: http://www.linkedin.com/pub/allan-do...ker/90/a08/1b6 Portfolio: http://artofallan.slidingboxes.com/ Tumblr http://brokemypencil.tumblr.com/ Contact: artofallan@gmail.com Cheers, Allan Sample
I'm a 3D/Texture Artist currently located in Malta. I specialise in: - High and low poly modelling with 3dsmax or Maya - Stylised or realistic art style - Sculpting with Zbrush - UV unwrapping - Texture baking and painting with Photoshop. Looking for short-term contract work (3-6 months), or relocated employment.
Hello, After complete my position as Freelance Character Artist on divinity original sin 2 where I create civilian clothing - NPC’s - player armors and weapons. After this I made several freelance work. Now for 2017 I am looking full-time opportunities. Portfolio: https://debrabanderefrancois.wordpress.com/
for me it always depends on what im working on, sometimes i start in maya, with a simple block out, sometimes in zbrush if it's something i can start from dynamesh. But at work it's usually maya first.
Hello everyone, my name is Giovanni Randazzo. I am a filmmaker and producer currently working on an independent dystopian sci-fi Screenlife Film titled “4 Profiles”. We are currently in the final stages of post production. For the film, we are looking for a VFX artist who would like to contribute to a passion project and…