Add lights. :) Seriously, it doesn't have to match real life. Hollywood it up! Add some atmospheric fog sheets to give the scene some depth, add some ambient light, add some fill lights of complementary colors, etc. Dress 'er up!
Wow, thanks for sharing. I remember having to avoid POW when writing shaders for a mobile game, just using ADD/SUB/MULT but my blends ended up being much more fiddly and hard to finesse. Nice technique.
Version 1.3.13: * Add an option to not save images in nodes * Add ability to load shader nodes for FONT(a.k.a. Text) object * Add ability to save nodes in custom path
seems a odd way to go, given the must have quads on the pipe surround to then add a load of thin tri's. As Kanga suggested in the second post just add more polys in that area of the fuselage so it can be matched to the pipe with no gaps. in the simplest terms something like.... or in your case something like.... if you…