Hello guys, so I really considered what would be the best possible topic that could be of interest to the community as a whole and in the same time give me the needed help because my CG career hasn't even started and I am hitting a brick wall. That wall is the implementation of: Linear Workflow and the many hurdles of…
If it wasn't for Brink looking so amazing, I would said, there's no way in hell that engine is idtech4. But Brink DOES look amazing, and I can believe that's idtech4. Maybe I can finally live out my dreams of being a bladerunner bounty hunter. Thank you Human Head for making my dreams come true :D
Yeah that's what I was looking for. I suppose your created this manually with FX Composer or similar? Thanks for sharing the shader Brice, not sure I can really read what it actually does. Care to break it down in laymans terms? :) hijak> Yeah, Brice is a synonym to CGFX. Been praising his Fake BRDF shader since long now.
Caught an episode of it last night on adult swim (the "Spectar the magician" one), great show. Definitely agree with gauss about the Brock-ishness of Korgoth, but I always thought Brock was one of the better characters on Venture Bros. May try to catch future episodes, but I'm off of the cartoon binge I was on past months,…
Thank you for your feedback Fabi_G! You are right, adding vegetation climbing on walls or foam (particularly on the brick texture) would have been a good idea. I am a bit sad that I didn't think of it before doing the render :) hehe It is definitively worth to go back in the scene for that, at least I'll test it and see…
That was my first sentence! :\ I realize that. I'm a fan of his art by the way. I use that as an emoticon when I trick someone or get tricked in a post in a post. I was using that as an example image of what I was talking about. IF that was his highest potential as an artist, I believe he should have still been able to…
Hey guys, a friend of mine needs to make a character that has at least decent skin but only using Max's standard material. Since I've basically never had to do any pre-rendered work in my career, I'm not even quite sure there are any tricks he can use. Does anyone know of any tricks or tutorials on how you can fake a good…
Hello, I posted this in the technical talk sub-forum but I figured it would be smart to post it here as well. Hopefully yall can help. I'm following along in a beginner's fundamentals tutorial from Pluralsight, It's a great tutorial and I'm understanding the concepts as they come. However, something is going wrong in my…
Hey guys! Joining the contest a little late! I'm a freelance concept artist and Illustrator, currently looking for full-time work within the games industry. I used to play League quite a bit and have always been a huge fan of Riot Games and the work that they produce in terms of character design and official art work, so I…
It's an enjoyable and educational 4:25 hours.What can I say,many Thanks,man!Learned some new tricks like the power of plane modeling,usage of geospheres and some nice tricks i didn't know in 3dsmax(im using modo). Now I'm stoked to make some weapon/mechanical stuff :) Great work and thanks again for the brush pack.