That's great to know that the format works fine! Thanks so much. You got it properly. I'm not 100% sure. There should be some reason they didn't disable Static option in instances component? But it's contrary to the very idea. That's what I'm thinking: - Instances can move even if marked as static. That's surely an…
Hello Warbeard , welcome to the forum :D For your first attempt is very good! you have some of the basics there but it lacks some of the standard walk cycle poses. - Your character hips are too low , it should have a nice extension on every step from the hip to the feet ( It can vary from character to character but I'm…
The free version of MysticThumbs is still available aswell, as I found whilst trawling the web to setup my new works machine last week... http://www.321download.com/LastFreeware/page40.html If you have the trial of MysticThumbs, make sure you register before the trial runs out, else you will be left with no thumbnail…
Hi thanks for thee reply and sorry for getting back so late, my machine has 16GB of memory testing the scene today on a lectures laptop that has 32GB the scene ran but it was using 30Gb of memory explaining why it won't run on mine.. we also found out that if we placed all the assets in the outliner in a folder the memory…
Check this link out: https://forums.autodesk.com/t5/maya-modeling/error-hikcharactercontrolsui-mel-line-329/td-p/7101141 Seems like a likely solution for you as well. I don't know MEL (maya's scripting language), but this error code has something to do with humanIK, which is a rigging thing inside maya. Totally unrelated…
it is a mudbox2014 bug and not related to hardware as far as i have seen. the faster your brush strokes the more artifacts you will get. you can try openEXR 32bit format for slightly better painting but there will still be issues when your paint strokes are fast. i have autodesk certified/recommended FireGL card, can…
I really love the details such as the companion´s skull, the small trap on the belt and the hook on the shoulder piece, really made me smile! The bone gauntlets also look really cool and interesting. If she has such a "deep" connection or affection for bones, you could also make her weapon out of a creature which was most…