So I think I finish as best I could with my character. Of course there is always room for improvement but that why I did this so gave me a chance to try things out, make mistakes and see what to keep in mind. Thanks again for the help.
The latest development in the saga... I asked my friend, who has nothing to do with graphics or texturing whatsoever, to install Mixer and test a thing for me. I wanted to make sure that it's not my PC that's the problem. I asked him (with step-by-step instructions) to open up the project in Mixer, import a normal map from…
I'm at a similar point in life; similar age, similar career path, including getting into game dev in the later stages. I definitely got burnt out in my enviro/prop artist role. Felt like depression, and there was a period where I was able to push through it by reminding myself of all the people who would kill to have a job…
yea it could come back to bite you. Ideally you should be including your software costs in the overall rate you charge. this means you probably can't freelance for 5-10 bucks an hour like some people do in a race to the bottom when bidding on jobs. another option would be to use free software like blender for most of your…
Will check on this thread regularly, as I too am annoyed with stuff Windows 10 just forgot to take care of (Why does the explorer status bar not show more information nowadays? Why MS, why?)
If I may ask you, why do I see awesome environments on architecture vis, and not on the gameart? If you already have the knowledge of space and lighting, why not get the most of it into gameart? Why go for props?
Every professional I know wants to balance quality with efficiency. That's nothing new. It's why threads like this get front page, why people buy tutorials, and why we have a tech talk forum.
Ok biggie you called me jealous and hateful for a second time so I think is about time to address that [jealous and hateful about what ppl bad art ? I don't know why mods still keep you around with all the mindless stuff you writing all over the place , its really that bad I stop reading your comments months ago ,If you…
Ok, so with a lot of this stuff in mind I experimented a bit and made a quick material that's supposed to be half plastic and half metal. Thought I would share for people like me who are still wrapping their head around this and maybe it will be useful. And to possibly get feedback from the people who are knowledgeable in…
I don't get it. Why is this part of the issue? SUNSfan is somewhat right in that we sorta lump DC together with the rest of the organisations, but that is for good reason - the issue is not about DC doing what they do. Nor is it really about organisations scamming artists (though that's bad too and is addressed in…