@Xoliul - Right on, I agree completely. Those cons are the same here as well. I just didnt list them all earlier. =) When I first started teaching I asked the school for 1 PS2, 1 XBox, and 1 Gamecube. I wanted the school to have the systems so I could bring in games and share them with students and have a lot of the…
beartraps, I just sold all my shit back in Australia (house included) to move to the United States to find work. Don't get me wrong, it's been fun and I'm glad I'm here. But it has in no way helped me find work. Sure, I haven't applied for a single job yet as I'm working on my folio, but I could have done all of this back…
hmm, alienbrain looks to be way too far out of the league of what the company is willing to accomodate, but we'll see, I'll make some suggestions in the meeting I have today. I'll explain the situation a bit because I'm curious as how to other studios do it compared to us. The version control issue stems a little bit from…
Hey, as a developer, I would have to say the work you have displayed isn't at a professional level of quality. Here's my limited advice (I'm an animator not a modeller). 1) If you look at a piece of work in your portfolio and don't believe it is as good as the artwork in a $60 game like resident evil 5, Battlefield 2 etc,…