Hello and thanks for your attention! Im currently planning an amateur game project which shall be a modification for Half Life 2. For those who don't know: a modification (mod, total conversion) is a game, created with costumer tools and the engine of an existing game which is totally legal and desired by the game…
Oh dear I completely forgot I had a thread for this going. So it's years later, but I did actually resurrect this project to finish it off (I'm as surprised as you are). I carried it over to UE5 and then set up a bunch of physics driven movement, made an animation and called it done. https://vimeo.com/875856331?share=copy…
I feel like the weakest part is the design. I understand you worked from reference, but much of this weapon just doesn't make sense. There is something like a picatinny rail on top, but its flat, so you couldn't actually mount anything to it. The front and rear sights aren't really sights at all... Looking at the side…
Hi all, I've just finished my first CS2 skin and want to share it with fellow artists! :sunglasses: I tried going for a Willy Wonka/Snickers style chocolate bar, as you can see in the images. This is my first skin where I've tried to go all the way before saying it's done. I'm hoping that I can get some constructive…
Hey guys! This thread is great, a lot of really good info on here. I'm after some recommendations for a build and to be honest I'm a bit overwhelmed by the options! A little bit about me and my needs - I've built several PCs over the years but haven't really paid any attention to the tech for at least the last 5 or so…
The door is looking pretty good, but I feel a bit more work on the texture will make it look a lot better. I don't know how much wear & tear you're going for, but for game art it's usually better to go with more than in real life. It's always easier to take away some of the wear than to add more. Some things I'd add: -More…
Millions of people would not recode their Flash apps simply to accomodate the iPad. First, consider the cost/benefit perspective. Rebuilding an HTML page so it works on a new or different browser is a necessity, as *everyone* uses browsers. What percentage of web users are on iPads, though? Is your company going to spend…
This is my first character model (well, besides a few aborted attempts a few years ago), and I figure I should post it sooner rather than later. The idea behind the character is as follows: He is part of a group of scavengers who range across a large, post-apocalyptic landscape taking apart and collecting useful technology…
I´ve wanted to make hopper from stranger things for a while now and finally started working on him a couple of weeks ago. This is what I have so far. Btw even though I´ve started detailing the face I´m still going to be making tweaks to the shape here and there so I´m not done with it since I want to get the likeness…
Overall this looks pretty nice, your material definition is good and the renders look great! What's holding it back I think is that the textures feel very...procedural, for lack of a better word. The grunge and scratches are too evenly distributed across the whole model and it doesn't feel real. I would spend some time…