Xyphirium: The Twintail ChroniclesProject DescriptionXyphirium: The Twintail Chronicles is a 2D fantasy action RPG / sidescroller being developed in Godot. It is a smaller-scoped standalone title, set within the same universe as a larger long-term project (Xyphirium: The Shattered Age).The goal of this project is to remain…
Rick_Stirling: The reason the suspenders look smaller at the end is because that's where the geometry starts to slant toward the side. It's an illusion. The part where the suspenders look wide is because the polys are perpendicular to the camera.The skinny parts are on polys that are on a 3/4 view to the camera. that's why…
Hi! Looking at your texture/UV layout, I think you could adjust it so face and hands get more resolution. Some options: - Separate into texture sets of varying resolution (head 4k, body 4k?) - Trade some UV distortion for more pixels at critical parts (for example scale up face, squash back of head UVs) - Consider…
To make this clear - this is an art test I completed and turned in a week ago. The purpose of this thread is to show the thing off, show the stages of progress, perhaps help people learn to do it, and maybe get some tips for doing it better next time. Hey there Polycount, just posting some WIP screens of this art test I…
I have to atotally agree with TeriyakiStyleabout the things to refine, chunkier shapes and silhouette, always check with a black flat colour if it is interesting. The feet and hands are the parts that need more love here I think, the feet don't show any anatomy the hands need to be bigger and keep in mind that one hand has…
poopipe From what I see in the node Designer just makes copies scaled down images till 2x2 pix where it perform roughly same and upscale back . Instead of doing blur or Sobel like . But it's extremely hard to read and figure out form their math nodes really as if they specifically tried to make it cryptic vs Blender for…
Hi there. Yah I haul shoppin' carts out of ponds and sell them back to the store for a livin'. Been doin' it for 18 years so gimme a fuckin' check please. Probably my favourite TV show now has a moving coming out this year and they finally put a teaser out on the net. Baked on a true story!
iirc you wouldn't be able to do that from maxscript - you don't have many options when it comes to the uv editor. there is a probably a way to reduce the number of times you need to do this by changing the order you do things - I don't remember getting particularly annoyed by this problem when I was doing a lot of work in…
Meant to update that I added the light part of the lightsaber last week. I'm torn between making it blue or yellow but leaning more towards a classic blue so that I can have some nice orange-y environments Also a little gif of the fake hair wind and the flickering effect on the lightsaber. Speaking of environments, I get…