for a start: freely reconfigurable controller button layouts and camera controls as standard in console games. nothing makes me delete a demo faster than annoying controls.
But now you've got part of the design defined in a place other than the style sheet (the images for the nav buttons). Kinda defeats the purpose. I'll expand on this later.
Yeah, but script is easier/faster. Select all the meshes, go to the Utility panel, click the More... button, choose UVW Remove and click OK, then click Materials.
Yeah, you'd think so, not in Max though. The Ignore Backfacing button is basically pointless in Max, imo. @FicWill: I'm not a coder. I was hoping something was about :)
Ah the Local button. That's what I needed. While we're at it here's another conundrum. Why is the Smooth tool double the size of the Standard brush and is there a way to disable that?
In the Multires panel there's buttons for "Del Lower" and "Del Higher". So, if you go to Level 1 and Del Higher you don't have a Multires Mesh anymore.