Says in the FAQ that initially this will be limited to the polycount pack so they can work out any teething problems. The other community items will be added sometime in the future.
$200-$300 To rich for me. Not that I can't afford it, but I can't justify to myself that much money for a keyboard....even if it IS that cool. Especially for an initial release.
I started working on a project a year ago, at the very beginning I wanted to make a web version of an escape game in a haunted house. As I developed I added websockets to make the game multiplayer. And finally my initial project turned into a multiplayer virtual art gallery. I am currently working on the VR mode. Tadaaa,…
A bit of a clarification on what you mean by resources, please? I initially thought like various meshes/textures and files you've collected over the years.
Few months later, I've decided to revisit this. My initial plan was to simply redraw it, but I couldn't resist making some changes here and there, too!
@ kite212, sure I'll give it a try. @ Snowstorm, well it was initially designed inspired by "Hanfu", so we thought of giving it a try for CNY. Thanks for the comments :)
here is initial task of the landscape image base sculpting in UDK > generate heightmap, Weightmap with WorldMachine > import height, Weight, and apply material to train layer