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Re: multi Materials for a main character
Reply by
salimmatta
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Oct 2017
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Unreal Engine
I will try this, thanks man, btw I'm an artist not a dev, but I curious as fuck to know these technical things :)
Re: Bed. (indy game)
Reply by
nightshade
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Nov 2012
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General Discussion
THIS... IS... AWESOME!!!!! I really do like how the dev responds to all of the comments, I'm impressed and will be buying this on release
Re: WC_NE_Drood.. WIP
Reply by
loganfredericksen
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Mar 2010
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3D Art Showcase & Critiques
Def needs more light. So much of the details are lost because of the low light. Looks awesome though.
Re: Kickstarter: The Other Brothers
Reply by
Chimp
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Aug 2012
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News
New dev diary entry by me, this time posted on the update wall: http://www.kickstarter.com/projects/...brothers/posts
Re: Questions About My Plane ...
Reply by
Eric Chadwick
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Feb 2010
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Technical Talk
Read the Sticky: FAQ: How u model dem shapes? Hands-on mini-tuts for mechanical sub-d
Re: Art Dump - Clinton Crumpler
Reply by
cmc444
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Apr 2012
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3D Art Showcase & Critiques
darbeenbo: I def agree. I toned it down in the actual UDK scene just as you mentioned it. Thanks!
Re: Medieval Warrior
Reply by
Nuclear Angel
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Feb 2016
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3D Art Showcase & Critiques
@DEEPENDRA DEV JAISHI It will be fun to follow your progress on him. And thank you for answering my questions, it is appreciated
Re: Alien inspired scene WiP
Reply by
uk_resistant
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Apr 2012
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3D Art Showcase & Critiques
The decal is supposed to be a light. I want to grunge it up a bit but yeah, def needs brightning - cheers Xaku :)
2 results
Re: MEN IN THE GAMES INDUSTRY - Creepy tumblr page with people you may know!
Reply by
Skamberin
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May 2014
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General Discussion
Man, bunch of stud artists and devs over there, crazy banter and furries in this thread here. I miss Belias :(
4 results
Re: Base in canada..
Reply by
JasonLavoie
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Dec 2015
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General Discussion
Montreal tends to pay their devs pretty well compared to other provinces... that being said... the taxes are intense in Quebec.
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