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Re: Ori and the blind Forest
Reply by
Neox
·
Aug 2014
·
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2D Art Showcase & Critiques
we'll be there tomorrow! anyways here are some new images, starting with 2 concepts and screens
7 results
Re: Zbrush and 3DS Max Texture Problem
Reply by
TheUncutAngel
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May 2011
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Technical Talk
screen shot from zbrush Saved out from 3ds max. Does that help?
2 results
Re: Deus Ex Environment
Reply by
JabacOrdof
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Apr 2016
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Featured Artwork
Current state of the scene. Redid the lighting and gave the screens some much-needed love.
8 results
Re: Sketchbook: Universe
Reply by
universe
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Nov 2017
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Digital Sketchbooks
Classical sculpture starts to look well. Some critique would be appreciated. Here's a screen:
2 results
Re: Unity and Ios Rig specs?
Reply by
osman
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Dec 2011
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Technical Talk
Might also be useful to know how many of these characters you're planning on having on screen?
Re: Upgrade my work station
Reply by
Andreas
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Mar 2013
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General Discussion
You shouldn't be using a (bright) screen in a dark room; it'll destroy your eyeballs.
Re: Sketchbook: Thrillkill
Reply by
thrillkill
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Mar 2012
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Digital Sketchbooks
A game I am working on. Still very WIP environment. This is screens from in game.
2 results
Re: Monthly Noob Challenge 8
Reply by
FireTruck
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Jun 2013
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3D Art Showcase & Critiques
any one know how to take high res screen shots in UNITY :D
6 results
Re: Question for people posting work as gigantic PNG files...
Reply by
DireWolf
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May 2015
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General Discussion
Any good screen cap that saves jpg? I use Jing it saves as png
7 results
Re: Pokemans goes THREE DEE!
Reply by
Neox
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Jan 2013
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General Discussion
cell shading is totally fine with me, i just hoped to play it on a big screen
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