Hey Chai, i think it goes fairly fast most of the time, but i guess 'fast' is a loose and subjective term haha. The only thing I did was flatten the image first and then resize that - so its only resizing the 1 layer.
Well color me interested. Thanks ZacD. Bootup in 7 seconds. wow. edit: I'd be curious to know how fast the "compacting mem" wait times are in zbrush with one of these. Sounds like virtual memory would become as fast as ram?
It's OK. It's your first job, you're not meant to be fast. If they wanted someone fast, they would have hired a senior. Just make sure to take the extra time to polish your work so you get less revisions, don't rush yourself.
A while past since my last update At the moment I'm at the stage where I'm creating detailed key repetitive assets for my scene along with some dominant materials, that includes -Entablatures, colums and related pieces -Marbles, bricks, and other main textures Last week was literally horrible since it was spent on fighting…
They're not all standardised because the implementation of the shader is what really defines what they are. 'Emissive' and 'Self-Illumination' as an example can be interpreted to be two different things (and are when I personally use them) - a self-illumination map is where the object can light itself, whereas an emissive…
Hi Thanks for the heads up. I copied it pasted it from an internal research page that Kim Akass is organizing. I spoke to her today and she is currently collecting abstracts (250 words + bio) on any Game of Thrones related subject by 30 March 2017 and then the researchers will root through all the abstracts. She has…
Don't expect the next generation to push too far past what is currently being done right now, they will have some great eye candy to start with, but if you look at the typical console release titles the don't look that much better than what the last gen was doing, which is actually saying a lot because when the last gen…
Ok so what I do (and this might be bad but it worked fine) was to go to the corresponding material folder in DDO, then in Photoshop once you know where you are just create a new layer. It will appear in DDO in the right place. Name it correctly then paste the sticker/number/strip/whatever in to that layer. You will need to…
You people don't realise what it's like for an actor to get in character. Do you realise Heath Ledger spent 3 months in a hotel room with the windows covered up, and the doors bolted shut with no lights, to live in complete isolation and desolation, just to get his mindframe into what it was like to be the joker. It was a…
...Woah?!?. geez man lets make this thread sad and depressing all of a sudden. dude I too are living an half a world away (literally you can't get any further away i am at the polar opposite to my family on the planet) but ease off on Virtuosic, i like his quirk, especially the Christmas sweater idea, haha this is great…