Had the oppurtunity to animate Garrosh's launch skin armor. Animated the back exhaust pipes, axe motor, and blades. https://www.thebrokentangent.com/news/2017/7/28/post-7-mad-axe-garrosh-skin Enjoy!
Day 28 - Quantum First thing that popped into my head for today's prompt was Nuka Cola Quantum from Fallout so that's what I went with. Figuring out the designs on the bottle cap was a lot of fun!
Is possible to make a box-projected reflections? http://seblagarde.wordpress.com/2012/11/28/siggraph-2012-talk/ http://forum.unity3d.com/threads/113784-Has-any-one-experimented-with-Box-Projection-Correction-Environment-Mapping
glad everyone seems to be enjoying it, besides the critics... cool to hear you worked on it as well Rwolf. I spent almost 2 months working on the katana babydoll has. (as well as 28 extra stunt swords)
Wow, I hope to have a demo reel as great as this someday. If there was anything a tad out of place, Intermission would be right. At 1:28, that dude zips up that cliff with little if any resistance. Awesome stuff!
http://www.gameinformer.com/games/metal_gear_solid_v_the_phantom_pain/b/ps3/archive/2013/03/28/video-shows-a-wounded-snake-in-amazing-floor-crawling-action.aspx I'm liking the direction this is going. Looks trippy as hell.
Hey! I dig the number 3 of post #28. The number 6 is beautiful too but have more rustic\tribal feeling. The number 3 reminds me something powerfull and maybe rare, valuable.