To get rid of a window, drag back in the opposite direction you would when you create it. An arrow should appear, and you should release the LMB. Painting is the thing I know the least about, but I might be able to help you out. -I'm not sure exactly what you mean with unified brush strength and size (proportional to each…
Heya @Tiles , thanks for chiming in. I do understand that it is grayed out, but why would it be considered invalid ? Blender still uses this string to catch any updates made to the source file that the path points to on alt-R, therefore the link is very much valid and has to be stored somewhere in the .Blend ... Also, when…
I need help with the curve deformer in Blender, never used it before. I'd like to re-create the method used here: https://www.youtube.com/watch?v=I7-z1bi_Epc (starting at ~5:00) The problem is that I don't know how to use the second curve deformer, or what settings to use. When I activate the second curve deformer, Blender…
Letterrip, great post Problem with the blender artist community and lack of good artists is mainly blenderartists.org, that place is a shut in community where few really develop, and people sprinkle around false reinforcing comments and feedback in threads. It even got to the point where a special forum part called…
I here ya, I felt the same until not all that long ago. Somewhere around 2.63 everything changed, I found a user created a Maya keymap and had a context sensitive menu addon, mixed with Bmesh implementation and suddenly Blender became a very usable piece of software. The improvements since then have been great. There is…
I'm slightly reluctant re-learning Blender 2.8's changed shortcuts and getting used to them, so I'm not switching from 2.79b straight away. Maybe after few months of the official release. It's just that I'm so fast with the "old" Blender, haha. I also have to get two of my projects done first in 2.79b before switching to…
I need some advice regarding the best way of making this curve turn into a nice looking piece of rope, everytime I attempt to 'alt-c' into a mesh, (this creates a UV known as 'orco') it looks terrible (some parts look worse than others though), the scale has to be 50x20y etc to make the pattern visible, it seems each quad…
Hi Linko, I have been looking into this as well recently after bookmarking the stack exchange link and this Blendswap resource to implement as another bake mode in TexTools. I am close to finishing the scripted loop where I can bake the curvature map in 1 click. My process: * Create a blend file with each scene containing…
Anyone here that has worked extensively with exporting cameras from Blender to other apps? I'm particularly interested in Keyshot and UE4. I was curious if it was possible to arrange a scene in Blender (meshes posed and a camera shot created) and be able to export it somewhere else to be able to render the exact same…
I mean, the entire concept of my fillet toolset is to break things down to chamfers, manipulate them, as that's easy to do, then create fillets from them, as they contain all the important information necessary (flow/direction and witdh). I talk about this on the first page of the docs. So a single tool is the opposite of…