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Re: portfolio website critique
Reply by
tahakitan
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Dec 2014
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3D Art Showcase & Critiques
thanks for the link, I'll def. start looking at these videos. I'll scrap the diffuse and start it from scratch. thanks avlot for the feedback :)
Re: SOLVED: Photoshop error (0x80042260) dDo
Reply by
Eric Ramberg
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Sep 2014
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Quixel Megascans
@nwopolygonshapeshifter - I´ll have the dev team take a look at the Disney export as well! thank you very much for reporting!
3 results
Re: Advice on modeling & texturing in-game mountain
Reply by
Bedrock
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Jun 2017
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3D Art Showcase & Critiques
Not a mobile dev but looks too low poly even for that platform. What's your tri budget? Aren't phones like 100k+?
Re: Polycount Recap | November 2015
Reply by
kaktuzlime
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Dec 2015
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The Polycount Newsfeed
Great to have you back on the revamped site dear recap :) Looking better than ever Polycount! High five to everyone!
Re: Crysis - Aquarium Environment (WIP)
Reply by
Skummel
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May 2012
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3D Art Showcase & Critiques
Oh dear lord. Thats epic. Looks as amazing as the concept, just missing a few minor details. Wow, great work!
Re: Low FPS in EVERYTHING (Windows, 3Ds Max etc)
Reply by
Eric Chadwick
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Mar 2018
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Technical Talk
Have you tried Task Manager during slowdowns? (Ctrl Alt Del) What does the Performance tab look like?
Re: $10 if i choose your song
Reply by
cholden
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Apr 2013
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Home
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General Discussion
[ame=" https://www.youtube.com/watch?v=_8UqkGZGYzw"]Yaotl Mictlan - Dentro Del Manto Gris de Chaac - YouTube[/ame]
2 results
Re: Exis Interactive offers outsource and games financing!!!
Reply by
Justin Meisse
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Jan 2012
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General Discussion
Most banks and investors don't want to loan money to game devs - they either don't understand the business or see it as too risky.
3 results
Re: Quixel Suite to Unity, Best Practicies?
Reply by
Joshuagilbreath
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Jul 2014
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Unity
Thanks for the insight Swizzle, I will be speaking with our devs and get a little more info about their rendering intentions. Thanks again!
Re: Blitz: The League 2
Reply by
Xaltar
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Oct 2008
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3D Art Showcase & Critiques
When will devs learn, over-bloom = shit. Looking forward to seeing your work before they beat it to death with the bloom stick.
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