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Re: [UE4] Classroom [Finished]
Reply by
Mehran Khan
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May 2019
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3D Art Showcase & Critiques
that metallinc cupboard (forgot what it's called) also needs better spec and albeido, it looks like blue rock right now.
Re: What are you working on? 2019!
Reply by
Tea Monster
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May 2019
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Stickies
Made this shipboard reactor for a Duke Nukem mod. 4.6k tris. Made in Blender 2.8, textures in Painter (PBR spec/gloss).
15 results
Re: Tale of Marconi - 3D Game Environment
Reply by
jan_u
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Nov 2012
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3D Art Showcase & Critiques
I've been working on a grain storage tower. The spec could do with a bit of love, but this is what I've got so far.
Re: Colt Whitneyville Hartford Dragoon - Crits/Advice Plz
Reply by
Oniram
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Jul 2011
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3D Art Showcase & Critiques
that script was updated. http://www.scriptspot.com/3ds-max/scripts/grabviewport-2-1 and spec for the metal still really needs a push
5 results
Re: Stylized 3d Characters!
Reply by
lotet
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Sep 2017
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3D Art Showcase & Critiques
great stye, characters look great. whats the polycount budget? some of them almost look like they have mobile specs.
Re: Hand painting practise - crits please!
Reply by
gilesruscoe
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Nov 2011
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3D Art Showcase & Critiques
Just flat spec maps at the moment, nothing special... also added in some extra design stuff, wip wip wip:
9 results
Re: Sketchbook: ArtisticTiger
Reply by
ArtisticTiger
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Aug 2014
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Digital Sketchbooks
Alright painted the spec maps finished the rigging/skinning, time to setup the scenes/lighting now, then do some more painting.
2 results
Re: What are you working on? 2017
Reply by
gametime
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Feb 2017
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final update before texturing: http://polycount.com/discussion/174371/spec-ops-helmet-detail-study-image-heavy#latest
26 results
Re: AXE!
Reply by
Andrew Mackie
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Aug 2010
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3D Art Showcase & Critiques
Hey! Added a spec and normal to the axe in Maya and rendered it out with Mental Ray. Let me know if these are looking better [or worse!].
2 results
Re: [UDK] Sci-Fi City [WIP]
Reply by
vemadesign
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Dec 2012
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3D Art Showcase & Critiques
None of the textures (diffuse, spec, and Normal) are final. Eventually, as a final pass, i'll go in and clean up and add more to them. :)
3 results
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