Thank you! Yeah, the armor definitely needs at least a little bit more, but as you say, I don't want to make it feel too busy. I was thinking of just tightening things up. You know how the illustrations for the champions always have that tight finish, but not necessarily overloaded with details? That's what I'm aiming for.
I'm not sure what you mean? As you can see, her nose fits just fine. I am going to add some more detailing in Painter via panel lines and some rivets. I agree the helmet/armor is a bit too simplistic compared to the jacket. Gonna add patches to the jacket in Painter as well.
Do you have all the armor and props fused through Dynamesh? Unless you're planning to 3D print, there's no need to do that. Easier to keep things as separate subtools. Also might want to install this plugin since the Subtool list Zbrush comes with SUUUCKS.…
I really like it, great work, just as a natural first thought - you could darken down the shadows. At the moment everything seems like it has too similar values. For example round the neck armor area and shoulder pieces, those areas look like they're tight, so probably a little more shade?
Just s small crit about the design. Since this looks a tad heavy in the rear, perhaps swap the wheels to the front and tracks to the back. Putting all the weight on the wheels sorta defeats the purpose of having tracks. Plus, having the tracks out in the open in front don't make well for a armored vehicle. easy to blow the…
Hey polycounters, quick note on the scale of master chief. Quote from the Halo Wiki. " Master Chief stands about seven feet (2.13 m) tall and weighs 1,000 pounds (450 kg) in armor; without it, he stands six feet, seven inches (2 m) tall and weighs 287 pounds (130 kg)."
Hello, New Videos : We re made a new more comprehensive Introduction to Keyhydra : https://vimeo.com/169347749 As remember here is a video to V2.0 main feature : https://vimeo.com/215002168 We're now working hard on "Keyhydra Armor Pack" wich will be "Ready to use Keyhydra functions". Basically "Intresting tools" "for…
Alright quick half-serious variations for the goblin, although I really think it'd be fun to make some sort of animal skin headdress thing. I was looking at Frodo's orc helm, in case it's not completely 100% obvious. Rather like it though, I may keep it and try to figure out some sort of armor.
Thanks you guys. As for the Naga armor I feel like I over did it, and I'm going to make it a bit more loose now, feel like it works better for her. Here's a Rubick concept I made a while ago (not for the current event). Hawf already has dibs on it, but just wanted to show everyone here!
As Grimmcore said, I was lacking in composition and I wasn't satisfied with the armor progress as well. So I was a little busy for a while and just now I could actually sit down and retake this work. Here are a few compositions that I did yesterday to start afresh. If you could express your opinion I will be really happy.