Hello, I have a little script that generate batch renders with a serie of HDRI that are located in a directory. The script gets the first HDRI, does 8 renders by rotating the HDRI every 45 degrees, save the renders and load the next HDRI in the directory. My problem is that this script works on certain scenes, and doesnt…
Does anyone know of a way to get renders from Toolbag2 that are print res - 300 dpi Got a client who needs some renders for a printed booklet, my initial plan was just to render out something gigantic, and then hopefully the render would be high enough quality. Any help/advice greatly appreciated!
Hi,I am fairly new to arnold and rendering in general, I am getting quite a few speckles dotted all over the scene (that are coloured the same as some of the objects in my scene i.e objects that have been coloured green to be keyed out later seem to cause random green dots placed around the scene close to the object.... if…
Hi everyone, im currently studying to be a character modeler and im trying learn new techniques to show my art better, the way i render stuff in marmoset doesnt look too appealing for me (my aim is to achieve renders disney/pixaresque style) have before tried renderman in maya with the documentation in hand but didnt…
Hi everyone, I'm rendering out an animation for a music video and I'm having a problem. When I render out the test stills it looks great but when rendering batch it makes the image significantly lighter, almost a washed out look. Could anyone give me any advice on this? I''m using Maya 2010 Thanks
I'm crap at rendering, it's something I want to get in to more deeply. any advice on getting some nice renders, I can get renders out, but any tips from fellow artists would be great.
Hey guy's so I'm using the Xoliul Shader. Now let's say I like the lighting and rendering... how do I take a final screenshot like they did with these renders? http://viewportshader.com/gallery/
Im having some issues with borders on rendered transparency I am using 3dsmax. I am rendering out some 3d into sprites, they are rendered with a transparent bg however its apparent that the frames all have slight bordering around the actual 3d model of the 3dsmax environment background color (pink in this case). Is there…