If this is an animation, I would wire the two values together... global brightness and reflection strength. http://docs.autodesk.com/3DSMAX/15/ENU/3ds-Max-Help/files/GUID-B084D14B-2925-4EA6-890F-4F2564BB9D9A.htm
Trying out using multiple uvs in 3dsmax.Problem is 3dsmax gives me a warning about moving or abandoning the uvws I had made previously when I want to add a new channel. Sorry for the bump.
http://download.autodesk.com/us/3dsmax/2012help/files/GUID-82722323-100B-4711-A01D-8A87EB53DD9-406.htm Add an Edit Normals modifier. Select all the normals. Press the Reset button. Collapse the stack.
Are you using instancing? That should have less of a performance impact. Or you could try proxies I guess? http://docs.autodesk.com/3DSMAX/12/ENU/3ds%20Max%202010%20Tutorials/files/WS1a9193826455f5ff-4855151011e1d0ec60d611d.htm
In 3dsmax you can have any map use the alpha channel. In this case you would copy your diffuse to the spec slot, and Under Mono Channel Output, switch it from "RGB Intensity" to "Alpha".
Silo, is by far a great modeling program, it also will give you a taste of sculpting. After working with 3dsmax for about 6 years and Maya on and off for the last year I really prefer Silo's simple approach.
Ive been playing "How to learn 3DSMAX as fast as possible for animation" Its been entertaining ;p Besides that a little bit of zelda:tp on my mates wii, so fun, wish i had 1!!
I'm guesssing this is only for 3dsmax... I'd like to see some maya tuts too Here's an ambient occlusion map tutorial for maya.. http://www.game-artist.net/forums/vbarticles.php?do=article&articleid=17
Welp... only slightly suspicious thing I saw was different normals length on high poly, but normalizing it had no effect. 3dsmax 2021 baked normal as expected without any weirdness. I think you are right and it's all about the baker. Substance designer insisted on having tons of dithering on flat surfaces no matter what I…
Most of the chamfer enhancements happened in the point releases of 2020, so if you can download the updates, you could have it. https://help.autodesk.com/view/3DSMAX/2020/ENU/?guid=GUID-08C28B25-2EFD-40F6-8E53-4DE6F364E236