The algorithms that programs like that use are not suitable for LOD 0 (or 1 for that matter) for game props. The meshes they generate are very often not meant to be seen up close.
biggest problem will be rigging and animation (0 experience) so ill try to cut every corner possible.... Any good resources for riggin/animation in 3ds?
Hi Updated, please feel free to add to the list and good luck! >>>>Google Link<<<< https://docs.google.com/spreadsheets/d/1YzuQNECXKnAsz7yWygFToWAvB7z3m6QamEEqEaGcofI/edit#gid=0
It might be easier for me to share the files instead of 101 screenshots. Here's the work file: https://www.dropbox.com/s/n4h3ovkaf33ixm0/Mirror02_34.max?dl=0