It's running absolutely fine right now :) Unity have already implemented Otoy's Brigade in alpha and will be releasing the first edition this year. I give it a maximum 5 years before the PC master race are competing with each other for speed, and from there not long before nvidia/amd respond properly. In the mean time PVR…
@TylerFluharty Thank you for your input! Regarding the normal map, I've been using Maya's Transfer map function between HP and LP. I haven't really put in any nuts and bolts anywhere. I guess I should, however, if I am to make a showpiece out of this one. You're also right about the specular - it looks a bit like a…
@Pancakes: I'll preface this by saying I don't have much experience with visual scripting systems. IIRC I mostly used Kismet with UE3 to control triggers, physics, enemy spawning, environment animations, etc... My reasoning against recommending Unreal 4 to the OP is that as with any visual scripting system eventually…
You may be surprised how much you can learn from a good dvd, if you get behind you can rewind, or if you're looking for a refresher just fast forward. I can't speak for gnomon courses, but i was having trouble getting the knack of matte painting at my school and as i said before, after viewing the matte painting dvd just 1…
@Bedrock Thank you so much. Thats the exact same thing I'm thinking. I called up my course leader to ask him and he chuckled and said "You don't put grades on your cv". About me just abandoning this garbage menial course I'm on right now, he said I could say that my interest was else where so I took the initiative to…
what job role do you want to do in the industry and how fast do you want to get there? If you want to be an 3d environment artists, I would say you would be wiser to spend your time working from other peoples concepts and putting 100% of your efforts into getting as crazy good as possible in that specialized set of skills.…
I am an old fart used to use the MX518 since ages. Doesn't know that this one is still existing as G400. Thanks guys! Meanwhile I got the G500 for quite a while. Hate the wiring. It's looking nice but can't stand real life, special travelling. But without mousepad it is more reliable and more precise than the MX518. But…
in need of helpful solutions against piracy without feeling the need of giving a demo version of your game out ? here you go ,a 6 points list (most importing things at the beginning; 1. Don´t criminalize the paying customers anymore. (online activation,copy limitation, force them to be all the time online even for a single…
1) Make sure the objects are in the same place when you export as FBX. If they don't share the same space the high poly will fail to cast to the low poly. It looks like they are so that probably isn't your problem. Note: FBX treats the world scene origin (0 0 0) as the pivot for the objects when you export. If you have a…
If you are using Blender I'd highly suggest looking into using Cycles for your renders. Cycles is built right into the latest versions of Blender, is fast, and can produce very good results. It's very easy to get it going in Blender. For normal maps, to bake the high poly details to a texture to use on the low poly mesh, I…