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Re: Unity tree leaves turning white at a distance
Reply by
Vailias
·
Dec 2013
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Unity
Looks like some kind of NaN error in the shader like a division by 0 somewhere. Could be how the integrated graphics is handling it.
Re: [3Ds Max] Smooth boolean inside 3ds Max - R&D
Reply by
cptSwing
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Mar 2019
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Technical Talk
Boom, here it is: https://km-3d.com/produkt/smoth-boolean-1-0-plugin/ https://www.youtube.com/watch?v=XdSokL0HY0s
Re: Itz Mezzday!
Reply by
Mezz
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Dec 2009
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General Discussion
Rens <3 \o/!! Good song :D Thank you, thank you all! :) But what IS that thing in the pic...? o.0
Re: Render problem with leaf planes
Reply by
Tetsuo
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Apr 2013
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Technical Talk
Although this didn't solve the problem completely it helped a lot! Thank you. I basically just set the specular level to 0.
Re: Maya alternative bevel.
Reply by
Neox
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Aug 2010
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Technical Talk
yep edge extrude without height but width, width defines the sharpness, height of 0 means the initial edge won't move
2 results
Re: Baldur's Gate
Reply by
Adam L. Gray
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Mar 2012
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General Discussion
oh bugger, it counted down to 0, nothing happened, refreshed, and: Could not connect to remote server. Suppose the server really is down.
Re: CGHub is history. Share your inspiration folders!
Reply by
martinszeme
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Apr 2014
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General Discussion
Got most of PC front page images saved here: http://imgur.com/a/J2MGA#0 More than 1500 images.
2 results
Re: 3DS Max - edge wires appear behind the object's faces
Reply by
Rainyn
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May 2012
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Technical Talk
nm I exported the object to an obj without exporting the normals and when I re-imported it, it was back to normal 0.o
Re: ZUNE, now with Copyright Cop-ware
Reply by
j_bradford
·
May 2008
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http://www.news.com/8301-13860_3-9938650-56.html?part=rss&subj=news&tag=2547-1_3-0-20
2 results
Re: >>>>>>>>DOMINANCE WAR 4 - MEGA THREAD<<<<<<<<<
Reply by
Rhinokey
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Mar 2009
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General Discussion
justin meisse and i were talking yesterday about there being 0 percent chance of this starting on time. it never has it never will.
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