Well said.. also beeing hobbyist myself: Even if i now mainly using blender i had the opportunity to have some looks in to other DCC's (even if this was some time ago..) and maybe that's one reason why i say: It's the do-not tutorial.. so do not.. :wink: (Even if i watched some Andrew Price tutorials and they are somekind…
Call me ignorant, but I wasn't even aware people wrote articles on LinkedIn. In the spirit of the article: That text png could have been a gif (or use a reduced color palette either way) and it's a bit blurry and crammed. But maybe there are size or format restrictions or it got processed during upload. Edit: And just in…
Looking for skilled freelancers with a strong attention to detail to optimize CAD STL files of computer server sled (including internals) for enhanced use in both real-time renders and in-browser displays. Attached is an example model image for reference. Much of the model can probably used with some remeshing, and other…
Looks good so far! I think your textures are looking a little bit flat tho, I would suggest adding some linear gradients in there to add some visual interest. You could do a bottom up gradient on the main dispenser, as well as the handle itself, maybe play around with it and see what you can find. Stuff like this is a good…
Next leg anatomy exercise done. This one took a stupidly long time due to struggling mentally and having Imposter Syndrome. Required a few restarts. Not even sure how much this looks like a Bridgeman example. I feel it doesn't, but I tried.
Maybe not eliminate completely, but look up more references. Usually these things cover narrower parts first. For example: between the column and the pipe/lamp. I guess, after that they would move on more open areas, but just putting a web in the open seems to take away from realism a bit. Aside from that, and the part…
@Bethanie first off, welcome to Polycount! :) What type of portfolio requirement is this? For art school? For gesture drawing you want to think about the line of action. This generally follows the orientation of the spine, but sometimes there's a convenient dominant line that runs smoothly from the end of a limb through…
Nice! Did you check the hands too? I don't know ... somehow the seem to be too small. But i might be wrong. Another thing i wanted to mention: I'm not sure how wings would exactly look (didn't find a good example picture) but the seem a bit stiff to me. I imagine wings more round and with volume - yours are a bit flat for…
Here's an example to play with, a better way to approach a road in Max. There are many ways to do this though. http://ericchadwick.com/examples/files/2015-05-05_road-loft-max2015.zip You'll need to tweak this to make it pretty, but should give you a basis to start from. Note: Your normal maps should never be JPG format.…