I'm making solid progress but my timeline ended up being way off. I ran into a number of challenges and snags early on with rigging as it's my first time. While I've solved those issues, it ate a large chunk of time. This will still be finished by the submission date of Sept. 1st. I did a rough paint over in the image…
The last couple weeks have been a little crazy, but I wanted to make sure to share a little of what I have been able to get done. Though, the textures are still very "work in progress"
I'm currently working on an environment based on a concept art I found on ArtStation to add to my portfolio. My goal is to achieve a similar stylized look to games like Overwatch. I came here looking for feedback since none of my friends who work in the industry are willing to give me brutaly honest criticism. Here's the…
I have completely abandoned this thread and website BUT i desperately want to be better at sharing more progress and being available for feedback! I'm determined this time! But lets not look back at the thread and see how many times i've said that.. So in terms of updates, i finished the fox (i know this was back in march…
@LuizHD will surely do 1 week heads, started learning head anatomy in depth this month so that should help as well. @Nick_Simmons Thanks for the asset, that helps a lot. my observation skills aren't near as great as you guys yet so using 3d reference works wonders for me. copying using dynamesh sphere over it is how i…
Hey peeps!!! So...yeah, I haven't posted in a while. I've been busy with my part-time job and learning stuff like XGen. I did this a few days ago but I didn't wanna post with such little progress: yey, eyelashes on fleek (or is it?). Oh, and don't mind the missing the caruncle in the eye (the pink fleshy part). I was just…
Okay guys so Made a bit of progress. Got my high poly and low poly, unwrapped and retopped the low poly version, although the retop is sorta dodgy...not terrible, but could be much worse! Was getting some baking issues with xnormal due to the meshes being too small in world space so therefore it wasnt baking everything and…
Making progress on the saya now. Also trying to learn 3DS Max along with Maya. Maybe it's just me, but I was shocked to see how different each program is. I didn't have a hard time transitioning from Modo to Maya, but Max is kicking my butt right now. My biggest problem was Max crashing when I tried to export an FBX of my…
thanks guys! I've been feeling pretty shitty the last two days, headaches and stomach problems, but still managed to make a little progress. I hope I feel a lot better tomorrow because there is a heeeeeeeell of a lot of work left to do, and I would feel horrible if I dropped the ball this late in the game. Something always…