I attended last year's GDC and it was a blast. I would highly recommend that if you're completely strapped for cash you should apply to be a conference associate (in fact you should apply for a position anyway). For a mere 16 - 20 hours of working at the conference (which consists of checking badges for sessions and food,…
Yeah me neither man, but I didn't find a way fast enough for the fastening of the horns that was smaller and looked good in time. One week sure goes fast.
Sketchbook Crosspost I've bought my first 3D printer. I'm excited to be able to bring things from digital 3d into real life in such a short amount of time and at a relatively low cost. After getting some of the kinks worked out, I've printed my first thing of my own creation, a sword hilt. This is a first test for future…
I think there are a lot of people who looked at this thread, and then said "Nah, im not good enough to provide any useful info" When in fact they really might have something useful. I know I definitely feel i'm not at the ability to provide any usefully information for anybody that cant easily be found somewhere else. I…
Seems like the calm before the storm to me. This show has done a pretty good job with pacing in the past. I agree with Gretchen; Walt's dead now, only Heisenberg is left. His son's reaction and Gretchen's comment were the last two straws, and he only has about a month left to live anyway. It seems to me like the last thing…
Kay long time since update. So I've been doing some work since last time. - Added a river - Made new grass-textures - Changed tower shapes - I also made a tessellation landscape shader though I'm not sure how much use it'll get in this environment. - I also started making a spaceship that will zip past the camera in the…
That's a good update. Still plenty to do. The moon itself IS the night time light source which is casting moon-beams in your scene. But visually, you placed it in the background in a totally different location than the source. This is a pretty big scene conflict, either adjust the light angle or move the moon. As a light…
Barebones, but it works. Pretty much straightforward portfolio design. Images to your works are front and center at the top of the page, just like they ought to be. There is an immediate example of one of your better pieces right off the bat. And I like the fact that you have all of your past commercial projects listed out…
Everyone will probably scoff at me but... What I do is add a uvUnwrap modifier after I uv map it. That brings up an editor window that you can move the verts around on the tex. I resize it as large as possible, take a screenshot, paste it into photoshop and I've got all the polys laid out to paint on. There are other ways…