@Kn1ghtHavvk Google terms that will help: Turn around portrait reference orthographic model Also, deviant art has a surprising amount of decent orthographic references. Sometimes are filed under erotic art stuff, admittedly.
If you can, check out the game Shenmue 2 for the Dreamcast/Xbox. About halfway through the game you go to Kowloon and spend a decent amount of time there. Also it's one of the greatest games ever made.
Either the new look finally made alot people browse polycount or there could be a little bug with the amount of viewing people. It says there are over 2600 people on the boards atm, which would be insane compared to before.
like what Mop said, if you want a stronger nextgen glow, use a output material stick the glow map there, toy with the output amount and also you can enable realtime preview if you want.
Altered Carbon by Richard Morgan is a damn good read, finished it the other week. Any other good cyberpunk books people could recommend? Already read Snow Crash and a fair amount of Gibson's work...
I was thinking of this also from another point of view, using censorship laws as almost as a barrier to entry into the market. Imagine if WoW was legal kicked off in a big way in China.. not that it matters, with the amount of piracy that goes on there..
Regional breakdown would be best, I agree. Averages without showing what area it's from makes the overall amount seem grossly disproportionate, as Vig stated. What's a lot in one area is tiny in another.
360 hard-drive price cut too: http://kotaku.com/5045721/xbox-360-hard-drive-gets-a-price-cut-too Still a bit overpriced for the amount of memory (compared to computer drive prices).
looks pretty good overall, but I'm not seeing anything justifying that amount of texture space. His hands are way denser than the rest of him, looks like each knuckle has two full loops.
You don't necessarily need to make a scatter map, with the color and scatter distance slider you have a decent amount of control. A scatter map would be useful if you want certain areas to scatter different colors or distances.