Did some map baking for the character! Went through some trial and error, but eventually I got bake results that I thought were satisfying. I'm still contemplating whether I'll texture the character in Painter or 3DCOAT. But for now, I'll probably leave the character alone for a bit and focus on the little prop that is…
Work is not going fast, but it is going. New update. I made a head and face retopology, I wanted to make the topology indicative. There are errors, but they will be hidden in the final model.