Hello there, My name is Julian, I'm a 3D Environment/Prop Artist. I'm a highly motivated person and passionate about the work I do, I'm seeking experience to improve and better myself as an artist. I'm willing to do paid or unpaid work. Here is a link to my portfolio: www.julianvermeulen3d.com If you have any questions…
Greetings. Been working on an alleyway environment for a bit. I wanted to do something different from the standard, gritty urban scene and while shooting reference photos near where I live I stumbled across some alleys that were overgrown. I tried to incorporate some plants into what I was working on. Not sure if it is…
Hi I've been working on a victorian ranch environment for my texture and lighting class. 35k tris. Mostly done in the spirit of low poly in order to focus more on the texture and lighting. Here's the current state of it rendered in unreal engine 3. Any advice and feedback would be appreciated. Some crappy photoshop…
Hi! We're developing a stylized top-down Action RPG with 2D pixel art and mixed media elements. The project draws inspiration from titles like Hyper Light Drifter and Omori, blending expressive pixel animation with surreal, reality-breaking environments to suit our game's emotional narrative. Our current team includes two…
Hi there everyone this is my first post here on poly count. I am pretty new to 3d art in general and am starting to get work together to hopefully get a reel out there and a job soon. this is my second environment that is planned for my reel and it is still a few weeks away from being ready to render. My first environment…
You should use an environment probe to generate a cubemap, that technique you used is old and convoluted. Go to Misc -> Environment probe. Place it in the middle of the room, set up a big radios that encompasses your entire scene, make sure active is ticked off, set up a resolution for it, and generate the cubemap. After…
Hey guys! I was wondering if anyone knew of a few good places to look for concept art/environment art. I want to find pieces to create in 3d for my portfolio. And of course I want to be able to contact the artists of the pieces they made so I could get permission. Thanks guys! :)
Paid Work Remote -> Dungeon zombie mobile game UI artist: 5 years exp+ Environment Artist: modelling/texturing (to make rooms like "fallout shelter") apply with portfolio + rates to Brian at : recruit@sweatychair.com ps: If you base in Sydney please also state that in your email
Hi, my name is Steven and I'm a freelance 3D Artist from Germany with 4 years of professional experience. My skillset includes: hard surface modeling for props, weapons and vehicles in 3ds Max sculpting for environment assets and vegetation in ZBrush and Blender texture creation in Substance Painter/Designer I've worked on…
Hey everyone, I wanted to share my CGMA Modular Environments course result! AAny additional feedback for future pieces is greatly appreciated, please let me know your thoughts and I hope you like it! https://www.artstation.com/artwork/8lVn5q