Wow, quite a heated discussion going on in here. I understand the frustration of working hard on a project, or many projects, that never come to fruition. Especially if money is tight and you were counting on them. I've scrapped video game projects I've spent a year on because I had bitten off more than I could chew, lost…
Alright, last ditch effort: Here's my entire compiling process step by step. Please tell me where I'm fucking up. I have my Maya project at "G: \Personal\Dota2\DragonKnight" which I'll abbreviate as "PROJECT". I have Dota 2 installed at "C: \Program Files (x86)\Steam\steamapps\common\dota 2 beta\dota" which I'll abbreviate…
Just wanted to chime in in regards to people's exasperation. I have never seen any official word from Valve on this, but everything I've studied about the workshop as a whole (TF2+Dota), it's absolutely far-fetched to say Valve doesn't pick favorites. That's not to discredit the high-quality work that preferred…
@Paskie - That's awesome. I checked it out and that's definitely the case. Have you tried to import your Pugna weapon yet using a modified itemtest_qc_template?[EDIT] Huh, seems like any weapon you import with ogre_magi has his fire particle effect, whether or not you want it. @Bronto - I remember seeing something awesome…
Hey Pen0r, hopefully this will help you out! I will make all assumptions for helping imagining that your joints all have zero rotations on them. So when you grab the "Y" control and shift rotate so you get a clean rotation, you will notice the values for X, Y, & Z are all being manipulated which is not the expected result.…
Anuxi's work is great I love her work. I think that from all I have seen on her stream, she I a wonderful person. I think envy got the best of a few people. Based on the language that Valve uses they clearly see Anuxi as a commodity: "In addition, this treasure has a chance of containing:Genuine Shadow Flame A chest of…
since i submitted to the workshop i have received a few questions about polycounts, texture resolutions and the masks i used. I thought better to post this up here rather than just responding in private, with the hopes it might help out a few other people and provide feedback to help improve my next set. Mostly i followed…
Hi people... wow after a couple of days all this attention is unexpected :)! First off, thanks for the time to comment my model, I appreciate any critique and feedback since it can lead to improvements. On the other end I learned with time that you will never pleased everyone so the best you can do is please yourself and…
While I agree that focusing on your projects is the best anyone can do, I gotta say, you're really not understanding the problem. First we had single items chests pretty much killed, and this was a pretty big change, since now you everyone need to work a lot more to produce a set, and have a small chance of getting…
i did it : You can do it all on dota 2 test. 1 unpack Program Files\Steam\steamapps\common\dota 2 test\dota\pak01_dir.vpk using GCFScape you must unpack all files pointing to \dota 2 test\dota, in a manner that the game dont need any file from the compiled ones. so unpack all files. after this you must rename all the .vpk…