Smoothing groups by uv islands (So hard edge by uv islands / seams) would be fucking fantastic to have in Modo, and I would probably love you forever if you get it working. I'm not a programmer, is the current problem you're having getting the hard edge where (for example, on a cylinder) where the faces that share an edge…
Hello everyone, I am currently a freelance 3d artist and open for any sort of commitment, I have an experience with hard
surface and full environment modeling, High & low poly creation. contact: maxxcro@live.com for more work please check the link. https://www.artstation.com/artist/maxo Thanks.
Im currently looking for freelance or full time employment. I specialize in Hard Surface props and have created some environments. More projects on my portfolio: https://www.artstation.com/joshschmitt