Dear All, I have made an event in the particle collision editor. The types and the particle dies are not checked. I added my own script to the event procedure, which is like this: global proc myCollosion(string $particleObject, int $particleId, string $geometryObject) { print ("Collided with" + $geometryObject +…
Excellent points Snader, allow me to elaborate. In a way yes, both are streaming technologies but in function they are very different. Amplify Texture does not focus on painting details with decals, we leave the workflow up to the end user. You dont need to paint every single pixel or use "static textures". You can still…
Hello, I was wondering how in Max I would select two or more vertices and snap them together so they are perfectly centered and aligned with the rest of the model. If you need help to understand what I am talking about, let me know and I will make it a bit clearer. Thanks in advance, guys.
Hiya. Here is a shotgun that I am currently modeling. I do not have access to any sculpting programs. I have tried to use blender but I just can't grasp it currently. So I'm just modeling it all in Maya. Here is what I have so far. C&C welcome! Thanks.
I just started this WIP rock. Looking for some feedback to push it a little further. I think I have a good base going, needs more color. I'm always afraid of pushing too much details.