AZ, i do think that it can sometimes ride the line of good taste or cross well over (as many budget titles have). but i think it's about as appropriate as making movies that deal with wars, either current or past. so long as things are treated with some matter of dignity or respect. i didn't play the Black Hawk Down game,…
Gotta agree with Mojo on the Ipod commercials, and the over-done comedy of that guy (I forget his name). Blatant branding in movies always pisses me off, Blade Trinity is almost as big an offender as I, Robot was... gah. Also notice the computers they were using were mainly iMacs... They might as well have had Snipes…
You said be Brutal so here goes: * Red fox character has almost zero appeal factor, doesn't present well, and the void less expression shows little to no care about presentation. * The facets shown on the airship model really hurt it, also doesn't feel like a blimp or correct scale, lighting of this asset needs work. *…
So here's a kind of a big Art Dump from the last game I worked on at Funday Factory. It's called Spellbinders and it was a collaboration between Kiloo and Funday Factory. I did most of the character art alongside the extremely talented Bo Mathorne. We were a dynamic duo of artistic awesomeness! It was a great production to…
Ok well for those looking at this thread anew, yeah I've piked out on that crystal creature up top. I might redo it at some point, of course facilitating some of the feedback I was given for it. Stuff that happened: I got my Degree in Communication Design (I may as well say Graphics Design, since I'm so sick of the…
Job Description Hard Surface Character Artist Visual Purple is looking Hard Surface Character Artist, who is adept at creating complex robotic and hard surface characters for Unreal Engine 4/Games. The ideal candidate would have experience working with the Unreal Engine 4 and expert level proficiency in Maya or Modo. The…
Hello Lloyd here This is a job posting for: 3D Artist / 3D Designer What I’m looking for is 2 character models highly detailed male and female with 3 alternative outfit they will be highly stylized with accessories featuring different times lines, Think dragonball / transfromers HERE ARE LINKS AND EXAMPLES…
Greetings fellow mortals! We are a very small team (four people at the moment) currently working on a game concept for use within UDK. We are lucky enough to have access to a school based production group known as Game Wizards and we have been given the rare opportunity to pursue an idea we are all passionate about. As…
Hi all- I've been on the forum a while now but haven't to date posted any work. Well, all that's about to change! I'm currently working as a primary school teacher, but am looking to change careers and work in 3D for games as this is my passion (or obsession, if my wife is to be believed). The following images represent…
Hey all. This thread is a new version of my previous thread since this is a new project aim now. The new aim is below. Ok. This project has changed a bit now since last time i posted. The original aim is now not complex or needed enough for it to be considered useful for a thesis. However, the new aim still uses a mech…