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Re: Perspectiv drawing
Reply by
HAWK12HT
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Jul 2013
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Home
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Technical Talk
:D yea i did afterwards and got all 6 boooks. Cheers for sharing that info.
2 results
Re: In a new city
Reply by
albino_goldfish
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Dec 2011
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Home
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General Discussion
Awesome, thanks for the info, babycastles seems pretty awesome, ill definitely be checking that out soon.
Re: Sketchbook: Mine
Reply by
robert.nally
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Mar 2017
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Digital Sketchbooks
The bench looks awesome. Nice info from your experiment with Zbrush and Substance Painter as well.
Re: XCOM 2
Reply by
skyline5gtr
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Jun 2015
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General Discussion
stoked stoked stoked , want more info. Hope I can use a Katana as weapon
2 results
Re: My FMP; Robin Hobb inspired animated dioramas. (UE4)
Reply by
Eric Chadwick
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Jan 2016
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3D Art Showcase & Critiques
Also this info from the making of The Last of Us might be informative. http://wiki.polycount.com/wiki/Terrain_in_The_Last_Of_Us
4 results
Re: 3dsmax - Detaching keeping normals?
Reply by
Eric Chadwick
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Jan 2016
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Technical Talk
Great trick monster! Added to the list of info here http://wiki.polycount.com/wiki/VertexNormal#3ds_Max_Restrictions
Re: Create gradients around these
Reply by
melviso
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Oct 2018
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Technical Talk
Thanks for the info, eric @Obscura Really? I really need to give this substance thingy a go.
Re: Photoshop Blend Modes - UDK Equivalents?
Reply by
Xoliul
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May 2012
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Technical Talk
http://dunnbypaul.net/blends/ and some more general info: http://www.laurenscorijn.com/articles/colormath-basics
Re: Arena Net internship 2013
Reply by
zborn
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Mar 2013
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Full time/Part time work
thanks for the info are there any more requirements which email did you use to ask draconius?
4 results
Re: PC-CSGO | Cyberthing (Finished)
Reply by
nineteenss
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May 2016
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Contests & Challenges Archives
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CS:GO Weapon Finish Contest
Also added more info in topic intro (in-game screenshots, sketchfab preview and workshop link).
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