Hello, I am working on an axe, concept by Micheal Galefire, I was just looking for some crits on how to improve it. Also this is my second attempt at high poly modeling so any tips or tricks are welcome as well. Concept: [SKETCHFAB]cd1f6bd027704046abf94b2e7001de3a[/SKETCHFAB]
Hello, I create this thread to post all WIPs of my Viking, the second game character that I'm working on for my demo reel graduate. C&C are welcome! 2D concept by Leo Lasfargue HAIR BREAKDOWN WIP 01 - BASE MESH I started blocking out the base mesh first. I only go into details when I'm happy with the base mesh. WIP 02 -…
Currently working on a 360 room project for my games art course at university. I've decided to recreate the room from Elizabeth the golden age, where the candle lit bath scene is. Looking for a lot of guidance and tips on this please!
been working on this for the last couple of days it's a soccer player, generic for now http://geocities.com/rekmar11/es-player-wip1.jpg I'm looking for crits mainly on the body, as well as the overall topology the look on the face is temporary for now, until I decide which real player I will make this model become
Well, eventually Ill get down to body and accesories, this is so far the highest res head Ive done, so any tips on areas to improve? I also want to fully model the ears, but Im having a hard time. Anyways, heres what I got so far
Hey everyone. So today i've started to sculpt Tom Hanks for my university project and hope to achieve hyperrealism. It would be great and appreciative if you guys gave me feedback + tips. I will be posting daily of my progress so stay tuned xD
Hey all just finished this video on udemy this robot, going to post how it looks, and going to see about texturing but seeing if there any suggestions for it, and i know some faces need to be smooth out but thought i share it. Also any tips on how to approach for unwrapping it be of help. Thank you
Hey cool community, Iam working of a concept of 'Christine Wilde'. Here i have the high poly, I changed some of the concept. Like the scope and stuff. I just wanted you guys to ask if you have any tips for this gun! Thanks you allready, Take care! Jochem
Hey guys! I'm currently working on my character at the moment, and I need some advice on cloth. I've never really sculpted cloth before and it's proving to be very, very difficult. Can anyone offer me any tips as far as cloth goes? Here's the concept I'm working off of: