The green screen effect is just for visualisation, it doesn't show up in the final GIF. It appears on pixels that don't change for more than one frame, so those pixels don't need to be written in subsequent frames (making the GIF filesize smaller at no visual cost). You can turn this visualisation off by right-clicking…
Funny to see Dromed pics posted here at polycount. The mission is looking good so far Marshall. I do think you need more lighting though that actually casts shadows and shines on stuff more, that adds alot of depth and contrast which seems to be missing in those screenies IMO. A little info for those not too familiar with…
forgot to post the AO and light passes..also these seem a little darker then actually is on my screen.. also forgot to mention changes beside the obvious in the last scree shots..there was: -flashlight -Blood -light beams -dust particles -atmospheric fog -also you cant really see it but there are some roaches on floor and…
https://www.daz3d.com/get_studio Put Daz3D on a separate screen and use the models as reference while you work. The great thing is you can view the reference model from all angles and this gives you an excellent foundation for sculpting figures. Above you can see the range of musculature achieved by in app morphs. You can…
I just don't see loading screens as something that could possibly take off. Loading screens being personal has advantages and disadvantes: Since they are personal, I think a large range of artistic styles will be accepted. The downside is, I think loading screens will never take off in the trading communities, and will not…
I have a 12.5" Lenovo X220 with the upgraded IPS screen, its the best laptop I've ever used. Its 3 pounds and the battery life is about 5-6 hours. I5 with basic Intel graphics(which isn't as bad as you would think). The screen is really, really fantastic for a laptop, and its very hard to find laptops with good screens,…
Did a little work today, wasted a lot of time screwing around in Unity. So I just gave in to marmoset which turned out to be a pretty great tool. :D I had a bit of trouble with transparency and am still trying to resolve this issue where the wings act like an X-Ray type screen and see through half my mesh. :poly127: Anyway…
I've had a g9 for just over a year and I'm never going back. I was concerned I'd miss the vertical resolution from my previous 4k screen but I don't and having your main app at 16:9 and a usable 8:9 window either side is far nicer than splitting the same real estate over 2 screens. For layout management/window snapping I…
Think I saw this posted in a thread before but I can't remember which. Anywho! I stumbled upon some pretty concise tutorials to get custom models working in the game, including single piece PPM's. :-) http://www.ut40k.planetunreal.gamespy.com/unreal-Dateien/UT3_tutorials.html Still have to try it out to see if it works,…