You must be tollerant of everything, save intollerance. So because you say this drug can be the way of humans next evolution, we should all hop on board the drug train express revolution? I think I'm still entitled to my opinion, as I pointed out in my first post, you are entitle to yours. I won't ever say someone cannot…
For portfolio entries people usually upload high resolution content alongside detailed breakdowns, so is there a reason why you've chosen an optimised route? also yes various workarounds do exist however posting a pic or two would be nice, to enable effective advice instead of guess-work i.e. organic or hard surface...etc?
We must have two different definitions of what writing something off means. Writing something off means to reduce in value, as in to suggest that something isn't important. He was saying I'm writing off the entire revolution as a neo-Nazi ploy. Which would mean that I'm suggesting the revolution is insignificant or…
I guess I have a somewhat unique perspective here, having worked on the CG trailers for all the major AC games since the second one. Not sure if any of the Ubi artists had a chance to get involved with so many of the games, as I understand they're usually built by different studios. It's been a unique experience that has…
Hi everyone, Let me present a very simple practical example, Modeled in 3ds Max 2025 and baked in Substance Painter 11. Low / High Normals When I do the bake I always have a problem where a light jump can be seen in the area where the seam is. I understand this is due to the normal bake; the test was done using averaged…
Hi! 👋🖤 My name is Swapilla, I am an indie director, writer and animator. I'm a former Roblox animator and current UE5 creator. I’m currently making a massive long-term and unpaid passion project. A 10 episode animated horror series made entirely in Unreal Engine 5. The series follows Sean and Steph, estranged siblings, who…
For my Artstation setup I was mainly looking at an awesome, recent character art post: Exiled Pink Knight by SeungHwan Jeong. My character is much simpler in comparison, but I took what I could in terms of how to present work well. So I took some headshots in Sequencer and MRQ, and also took some screenshots of my…
Without wetness and grain effect. With wetness and graint effect. I got the 3D models from Lotpixel. I used 8K resolution. I rendered in Blender / Cycles.
[quote=serriffe;1936017 and here's a side note just wanted to share my reference material with you folks who are in this month's challenge- enjoy :) http://gryphart.com/deus-ex-3-the-missing-link-dlc http://gryphart.com/deus-ex-human-revolution…
collision is trickier than i thought... do you have any idea about this topics : -Color depth / bits per pixels -Resolution , wich reolution to use in pixelart and when .. -Color palette ...