Anytime I have UDK minimized, even with a blank scene, 35-50% of my cpu is being used if in 64bit, or 15-30% in 32bit. Was wondering if there was a way to fix it?
For example...(not my pic) I'm using 3dsMax... totally drawing a blank, especially with how the wires are twisting and connecting and the spaces are even. Is this some how done procedurally?
Maybe that's why then, it's not yet added as a material but is available in the links. Just create a blank/new material and add your custom wood texture manually.