More than anything, you need to keep it really simple. I usually go with something more in line with Minecraft or older handheld/mobile titles than your fancy normal mapperies and albidioes. The first year, I didn't even have textures - just did the whole lot using vertex colours. I've seen plenty of others do more…
If you bind(skin with 100% influence) the mug to the bone of the fish , It will act as it did ; we cant add effects to the items ( they will add if its a mithical and up rarity when accepted . I would recomend making the tap of the barrel into a more medieval one .( it looks kinda modern to me ) ex :…
This is going to sound like I'm gloating, I'm sorry about that. I am not posting this to rub it in anyone's face, but to tell you about some of the pitfalls of "The Thing That Should Not Be". Uh...? Specks I guess. Yeah, wait no. So in April of 2024 my beloved gramma died at the age of 92, of not wanting to live any…
Hello I would like to share with you our new offer of 3D Animation. Take a look on our reel: https://youtu.be/RrGZQcspm3I We can do: - Character and creature animatio, as also machines and vehicles- Rigging - Basic setup in game engine - Animation in game engine We also do 2D animation, VFX and Cinematics. RTpro colleted…
Monumental games are ramping up for a major title and are looking for highly talented modelling and texture artists. If you like fantasy games you'll love this opportunity. Requirements: Previous game experience essential. Strong modelling and texturing skills. (Zbrush a bonus but not essential) Experience with 3D max.…
Hi all. This is an unfinished entry from the eat3d Hi-poly vehicle challenge which i sadly could not complete. The vehicle is a beautiful concept art by Jeff Simpson. http://jeffsimpsonkh.deviantart.com/gallery/?offset=48#/d1o3yzc I had done the base body and part of chain. Now started modelling the rest of it. This will…
@Medvish regarding Your questions: *correct *the textures are neutral and colorized in the shader *correct But It's a bit more complicated :) ATM UE4 does not support texture arrays but that feature developed and currently under review. https://github.com/EpicGames/UnrealEngine/pull/2340 You could do it without the array…
Most agreed. To get into the industry it seems logical to invest time and effort in oneself and raise one's effectiveness to produce quality art as well as improving one's efficiency in their work flow and time management. Perhaps it's agreeable that all this can be seen in one's portfolio. This is my…
funny enough... i have a light table for sale. It's a Mayline Forester Light Table, 36" deep x 48" wide x 36" tall It's a left over bit of equipment from my architect days. I recently put it up in my local craig's list listings, but haven't managed to make a sale yet. It's a full on professional studio bit of furniture.…
Hey guys! So we got 7 entries for the Photogrammetry Contest in total. Here's the Google Forms voting page where you can vote for who you think should win the Community Choice part of the contest. http://bit.ly/tgadpvote The voting will be open for 48 hours and then we will announce both the winner of the Community…