39$ (27) is really not that much, I've wasted more money on meaningless stuff before! ;) I still think this kind of teaching / educational websites should have some sort of discounts for students tho. Edit:: Ah, good to know! :)
Update Pretty awesome! Julian Love gave us great information about the bubbles. With shader code examples! #27 Diablo 3 - Resource Bubbles Tamarin I added your demo link to the 007 article :) Thanks again!
art, programming, engineers, engine - $27 per game for epic x number of copies sold, is a pretty good profit for the company . Especially since they own the engine mine actually cost $64 because i got the collectors edition.
I couldn't find a good answer so I grabbed a key from Curse. When I registered they still had 27% of keys left to give away, though I don't know how fast that number is dropping.
so like this?: //Maya ASCII 7 scene //Name: superAwesomeArt.ma //Last modified: Mon, Mar 30, 2009 10:58:27 AM //Codeset: 1252 requires maya "7"; currentUnit -l centimeter -a degree -t pal;
ha that has been my goal since I was like 12. To become immortal by the age 27. I really should get cracking on that. Might take a while to figure out how to do it.
PyrZern, for the even crazier prices that's pretty much exactly that : http://www.bloomberg.com/news/articles/2015-04-27/want-to-avoid-u-s-taxes-on-an-80-million-warhol-buy-more-art
Oh crap that's right. Yea monster wrote a script that converts back and forth I think that's what LEViATHAN was talking about? http://monsterblues.wordpress.com/2006/04/27/skin-2-physique-and-back/
I'm 27 and once i get 5 years experience under my belt will I be too old.Is there age discrimination in the industry.What's the oldest you've heard of for a character artist or environment artist?Is it harder to land a job when your older?
cool video dude. What is that thing flying through your cockpit at 1:27? At first glance I thought you hit a bird or something. When watching it frame by frame I saw it beeing some item iside the cockpit.